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Monster design tests.

I love making monsters and wanted to explore some design ideas/techniques.
Been working with a non PBR Normal map and specular workflow, with simple complimentary hand-painted diffuse maps.

I Wanted to make them slightly creepy, but not too scary, more alien than horror and with a bright colourful palette.

They're not highly polished, but I think they have worked well as a test and I may take the ideas further with some more complex designs.

I tend to work better at designing in 3D, the other 7 or 8 designs I tried are not worth mentioning.

Monster design tests. Sketchfab link.

Low Poly/diffuse only shot of creature number 1

Low Poly/diffuse only shot of creature number 1

Sculpt of Monster number 1

Sculpt of Monster number 1

Low Poly/diffuse only shot of creature number 2

Low Poly/diffuse only shot of creature number 2

Sculpt of Monster number 2

Sculpt of Monster number 2

Low Poly/diffuse only shot of creature number 3

Low Poly/diffuse only shot of creature number 3

Sculpt of Monster number 3

Sculpt of Monster number 3